Gary turned his passion for games into a career in 1992 when he joined LucasArts Entertainment. His first individual game project was on the Apple II, a Lunar Lander clone in the early 80s. Gary wanted more and quickly talked one of his friends at Cal Tech to "loan" him time on the mainframes to play other early games. ![]() He remembers playing one of the first (if not THE first) Pong machines in San Jose, California. He began his programming career at the Jet Propulsion Laboratories working on the Voyager and Galileo projects. ![]() This breadth of experience in the game industry has given Gary a well-rounded perspective of the business, preparing him well to teach Game Studies at The Guildhall. ![]() Over the years Gary Keith Brubaker has been a development director, a manager of core technology, a lead programmer and a creative director (game play design).
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